Using Data To Drive Educational Content Design
We create games and VR simulations to improve health and healthcare, relying heavily on formative assessment during the design process. The presentation focuses on usability data and how stakeholder input drives product development. The talk will provide examples of how data from usability changes the content creation software, game format, and feature set to help us meet the challenges of creating educational software in the fast-paced world of technology.
Reference: Metcalf M, Stokes K. Using Data To Drive Educational Content Design. UX Y’all 2020; 2020 September 25; Raleigh, North Carolina, United States.