Enhancing Neuroscience Knowledge of Secondary School Children via a PlayStation VR Game

Jan 30, 2019

Winter Conference on Brain Research Meeting. Aspen Highlands, CO

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Elementary, middle, and high school students achieve minimal neuroscience understanding beyond simple discussions of the senses and neuronal communication. We are taking neuroscience education directly to the student as they navigate inside a 3D brain. Game players will utilize today’s virtual reality technology to identify brain structures including components that connect senses with perception, planning with muscle or cognitive action, and memory with emotions.


Reference: Tanner B, Metcalf M, Tanner E. Enhancing Neuroscience Knowledge of Secondary School Children via a PlayStation VR Game. Poster presented at the 2019 Winter Conference on Brain Research Meeting January 30, 2019, Aspen Highlands, CO.

More info on the authors: Brad Tanner, Mary Metcalf