Health Impact Studio occasionally runs studies to test our products in development. Keep up to date on our current and future opportunities.
Karen Rossie, DDS, PhD brings a diverse background in oral medicine, pathology, psychology, and health professional education to CTI. She served as Principal Investigator on a Phase I SBIR project related to training medical students in pain and addiction and has led or contributed to multiple other CTI projects for training health professionals and students in pain management, motivational interviewing, women life scientist entrepreneurship, resiliency for medical professionals, brief interventions for substance abuse, simulations, and treatment of obesity, opioid addiction, alcohol use disorder, and tobacco cessation.
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We are a dedicated team of developers and researchers with the mission to improve the health of individuals through novel technology including games, virtual reality, and role-playing simulations. We welcome input from the full range of stakeholders to create a customer experience with the broadest applicability to improving health outcomes.
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VR simulations allow for immersive experiential learning and simulation-based challenges. Learners practice interviewing, assessment, diagnosis, and treatment skills with a virtual patient in the simulation environment. Changes in skills and learner behavior occur during the simulation or via contemplation during a debriefing. A balanced approach, emphasizes challenge, practice, positive feedback, and encouragement. Interactive, realistic challenge enhances motivation which in turn enhances enthusiasm for learning the topic and subsequent skills mastery. Learning via VR simulations offers the following advantages over simulations using actors to play standardized patients:
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