Clinical Case Simulations for Medical Students

Mobile, PC

Clinical Encounters: Alcohol

Clinical Encounters: Alcohol includes:

  • Short case simulations on assessing and treating alcohol use
  • Ability to assess, diagnose, treat simulated cases and receive feedback
  • Opportunity to practice behaviors and competencies in a safe environment, where the user is free to make mistakes and experience consequences without risk
  • Content that is expert reviewed

Project funded by NIAAA R4AA020456


Value Proposition:

Learning games have advantages over traditional training, such as inducing better retention of knowledge and skills in medical fields. Through the use of such technologies, medical education can be conveyed within interactive learning environments on various platforms. This project utilizes narrative choice selection to engage learners in a simulated patient encounter.

Audience:

Medical students and other students in the health professions interested in learning clinical skills to evaluate patients for alcohol use problems and provide appropriate treatment or referrals

Platform:

Desktop, Tablet, Phone